BY: AWright, .com Contributor
The Nokia 5800 XpressMusic has quickly become a very popular Symbian S60-based for the Finnish company. In its first few months on the market, there have been over 2 million of these devices sold.

And while one can point to the similarity of the 5800XM to other famous touchscreen models such as the iPhone, Instinct, and Prada; none of these devices have demonstrated the sheer capability, or market friendliness that Nokia’s offering has. Maybe that is why, despite some glaring weaknesses, that its found a solid place in this reviewer’s .


Build and Design
The Nokia 5800 XpressMusic is a simple tablet-based touchscreen . Composed completely of plastic, it doesn’t have the feel of a very expensive , but it takes a beating and keeps going better than most.

Compared to the LG Incite I reviewed not too long ago, this Nokia  much less the fingerprint magnet on the sides and rear. And the buttons that it does have (call, menu, and end on the front; power on the top; and, volume +/- and screen lock on the right) keep your hands in the right place and away from the screen.

Nokia 5800 XpressMusicThe screen looks great… indoors. At 640 by 360 pixels, it’s hard to find a this small (3.2in screen, 111mm long by 51mm wide) that has this many pixels packed onto its surface. This means that photos, text, and web pages just look outstanding

Outdoors, the display washes out almost completely in the sun. This is something that I’m not used to with Nokia devices at all.

The screen is plastic, and gives a good deal when pressing it. Though this is a good deal less concerting than the Incite in that the haptic feedback feels more “buttony” and natural.

Truthfully though, its not a busy . The buttons while finger-friendly in feel, seem just a bit hard to reach all around. And the placement of the SIM and microSDHC slots on the let side seem great at first, but are a fingernail’s nightmare to get open at times.

Nevertheless, its weight is excellent (109g), and it feels like any other well-weighted candybar when placed next to your head on in a . Plus, the long/thin nature of the design is very friendly. I’ve not felt this good about ditching the idea of a case since owning a T616.

Touchscreen Input: While the 5800XM is not Nokia’s first touchscreen product, it is the first one that utilizes the Symbian S60 operating system. A new version, S60v5, opens up the ability for the to utilize a touchscreen interface. With the 5800XM, this is a mixed bag.

On one end, it’s great to touch. The S60 has long been panned for being too menu-driven, and having a touchscreen does help the effort. Some of the changes made to the UI include making scroll-bars larger, adding larger contact points for menu items, and even some redesigned elements. However it seems partly done.

On the 5800XM you get to touch, but its UI is not at all similar to the iPhone or even the T- G1. There are still too many steps to do things such as cut-and-paste, or move files from one folder to another. In addition, much of the default is simply the same version that it is on the non-touchscreen Symbian S60 devices, without any optimization.

The 5800XM does have some good points here though. There are 4 input methods: numeric keypad, mini-full QWERTY, full screen QWERTY, and single-character handwriting (stylus is included). All of these are suitable options, though I found that the numeric keypad best in portrait, and the full screen QWERTY best when holding the in a landscape fashion or web browsing.

Sensors: The 5800XM also is a Symbian S60 pioneer in terms of using several sensors to automate actions. Similar to many other Nokia devices, the 5800XM has an ambient light sensor and an accelerometer. It adds a proximity sensor (so that you don’t activate the touchscreen when on a call), and a developer-accessible API to these sensors so that applications can take advantage of them.

For example, an included racing game allows you to control the steering by simply turning the . Also, you can snooze alarms and reject calls by just turning over the . It seems pretty simple, but these sensors and the behaviors are a really powerful means of getting more out of a without having to touch a button.

Performance
While the 5800XM is not a high-end , it does come with several features which used to be reserved for high-end products. The 369 MHz processor is buffered by a 1320 mAh , Wi-Fi, (with A-), 2.0, a 3.5 mm a/v jack, and mounds of .

It’s not positioned as a conventional or enterprise , however; it’s a music and multimedia themed one. And given its roots, it pulls off this aspect of use reasonably well.

Music and Multimedia: Let me first say, this has some of the best speakers that I’ve ever heard on a . And definitely the loudest. Music, alarms, voice calls, whatever – these are some really great speakers and easily makes the 5800XM an alarm clock replacement.

Beyond that, the Music Player, Podcast, and Web Browser are pretty much the same as other Symbian S60 devices, with some enhancements. The web browser specifically seems to benefit well from the touchscreen application. From the tap-to-zoom (in and out), to a finger-friendly quick-menu, to the Flash Lite 3 support, it’s about as advanced as browsers get.

On the optical media side, the 3.2 megapixel digital camera proves to be the only real let-down. Sure, the dual-LED, VGA video capture, digital zoom, and finger-friendly menus are great, but it’s the final product that’s a significant disapointment. Even with a few major firmware releases under its belt, the 5800XM is a really poor camera. Photos not only come out grainy and noisy, but they are over-sharpened and underexposed. This is not at all the best to choose for a camera solution.

Nevertheless, if you do manage to get some photos that are of suitable quality, you have a great-sized screen to see them on.

Side note: Nokia’s BetaLabs introduced a touchscreen-friendly photo browser that really should have been the default media display application for this . Besides loading images faster, it has this excellent finger-fun navigation that looks like a tilting photo wall. Clicking on a picture enlarges it quickly. Photos go landscape or portrait without delay, and there’s a tap-and-magnify setting where you can zoom into parts of an image as if you had a magnifying glass. The 5800XM looks like it was made for this application.

Productivity: It’s not all about entertainment though. The 5800XM also comes with the usual Nokia PIM suite: Contacts, Calendar, Tasks, and Notes. The email interface has been tweaked for better finger-performance, and is a touch (sorry) better than on non-touchscreen Nokia devices.

Nokia Maps is the default mapping application, and its placement here has been really well done. It actually is a better finger-designed application than much of the rest of the , and whether using Wi-Fi or cellular , downloading maps and getting a fix is fast and easy. About the only thing missing is a Google Latitude-like feature of being able to see those who’ve shared their location with you.

Compared to some other Nokia devices, the 5800XM has a slightly better homescreen arrangement. There are three to choose from: Basic, Shortcuts Bar, and Contacts bar. Basic shows nothing at all, and the Shortcuts Bar version shows the day’s calendar, new emails, and 4 applications, but the Contacts bar is the most interesting.

You can set up to four contacts and then you see an individualized contact log of that contact — including SMS, calls, and can even set up to 2 web feeds for that person. You can not only see how often you messaged them, but also what was their last tweet or blog post. The only bad mark that I can give is that it would be better if the Shortcuts bar and Contacts bar screens were merged. It would be a better utilization of the screen-space then.

Being that it’s a Nokia, the aspects are very solid. Speaker and microphone are very clear. The speakerphone, as stated before, loud and clear at all volume levels. Pairing devices is easy, and call management is made easier with the Contacts bar for your frequent contacts.

Specifications:

  • Symbian v9.4, S60 5th Edition
  • 360 x 640 touchscreen with haptic feedback
  • 111 x 51.7 x 15.5 mm
  • Quad-band GSM , WCDMA 2100/850 or 2100/900 (depending on region)
  • 3.2 Megapixel camera (f/2.8, video recording at 640 x 480, 30fps)
  • 128 MB
  • microSDHC
  • 2.0 +EDR, Stereo Audio
  • 802.11b/g (WEP, WPA, and WPA2 (AES/TKIP))
  • Micro-USB at USB 2.0
  • w/A-
  • Accelerometer
  • Proximity and ambient light sensors
  • 3.5mm stereo headset jack w/TV-Out


Conclusion
The Nokia 5800 XpressMusic is slated as the first in a series of touchscreen devices from Nokia. As a first effort it’s both encouraging and a disappointment. Encouraging because the hardware and some of the just fit very well. The Contacts Bar homescreen, excellent life, and multimedia facilities put just about every other on its heels.

Nevertheless, inconsistencies in the interface, too many input options, and not enough optimized set the 5800XM back where it really should be ahead. It needs just a little more polish all around.

That all being said, it goes into and out of my a lot. I really like it, despite the issues noted. And at less than $400 for an unlocked version (Cincinnati Bell is the only U.S. carrier offering it; at $150 with a 2 year contract), it’s really hard to find a better value that’s not ’s iPhone.

For those looking for a that has a bit more punch than pretty much any other mid-range touchscreen offering, and aren’t opposed to purchasing unlocked devices, the 5800XM is hard to beat.

Pros:

  • Good life
  • Loud speakers
  • Reading text from the screen

Cons:

  • Inconsistent UI
  • Default not completely optimized
  • So-so video performance

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